| Pennies From Heaven
Success Strategies
for Small Business
In the Age of
Global "Megalo-media" Conglomerates
By Frank Seninsky
President & CEO
Amusement Entertainment Management (AEM)
& Alpha-Omega Amusements;
past President,
Amusement & Music Operators Association
(AMOA)
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(Keynote address for the annual convention of Euromat, the pan-European
confederation of national trade associations for the out-of-home
entertainment industry; Barcelona, Spain – May 23, 2003)
© 2003 by Frank Seninsky
President Antoja, honored delegates, members and friends of Euromat:
Thank you for inviting me to this distinguished gathering. I’m
delighted by this opportunity to share my thoughts about the future
of our industry with Euromat -- the "who's who" of international
industry professionals.
When we assess the economic climate for this industry today, one
fact stands out above all others:
We are living in the middle of the greatest global boom for entertainment
in human history.
Last year, record grosses -- adding up to hundreds of billions
of dollars -- were achieved worldwide by media old and new.
That includes the Internet, television, radio, motion pictures,
consumer video games, and legalized gambling.
In the United States, consumers now spend more money on entertainment
than they spend on health care.
What's more, all of the industries I just named are expected to
keep topping their unprecedented earnings, year after year into
the future as far the eye can see.
This is true in the United States. It's equally true in Europe.
And it's increasingly true in developed economies around the world.
Listen to the words of Michael J. Wolf, one of the most respected
thinkers in the field of global media and entertainment.
He told the latest conference of the World Economic Forum, and
I quote:
“Entertainment – not autos, not steel, not financial
services – is fast becoming the driving wheel of the new world
economy.”
So here’s the worldwide weather report for the entertainment
industry:
IT’S RAINING MONEY.
And the forecast is for a continuing downpour of cash, cash, cash.
That is, it's raining money if you're one of the successful media
conglomerates.
But we in this room are not members of the "megalo-media"
monopolies.
We are not Sony. We are not AOL/Time Warner. We are not Philips.
We represent small business in the out of-home, location-based
amusements, leisure and gambling markets.
And our combined worldwide gross is not half a trillion dollars
a year -- it amounts to perhaps $40 billion a year.
So for us, in this maelstrom of media money, the first question
is one of survival.
How can small entertainment businesses avoid being washed away
with the tide?
The second question is one of success.
If it's raining over a billion dollars a day, how can a small
entertainment concern grab a bucket and capture some "pennies
from heaven"?
Admittedly, these are some pretty broad questions.
To answer them, we will need a basic understanding of how this
industry got where it is today and where we're going tomorrow.
So with your permission, in the next few minutes, I'd like to
share some surprising facts about this industry's past, and hazard
one or two unconventional guesses about where our industry is going
in the future.
Finally, with all that in mind, I will propose five (5) fundamental
strategies for small business success in our niche of the global
entertainment market.
So hang onto your seats -- this is going to be a fast ride!
CYCLES: 4 BOOMS, 4 BUSTS?
The location-based entertainment technology industry is 116 years
old. During that time, this industry has gone through four booms
and three busts.
And if history repeats itself, there could be a possible fourth
bust on the way -- very soon.
The first boom began more than a century ago, in 1887. “Nickel
in the Slot,” a primitive Dictaphone, charged people five
cents to hear two minutes of recorded music.
This invention swept the world, launched RCA and the recording
industry, and made superstars out of John Phillip Sousa and Enrico
Caruso.
The industry's second boom was triggered in 1928 by the electrically
amplified Wurlitzer jukebox.
For the next two decades, the jukebox was so influential that
this industry, not radio, drove record sales around the world.
(There was a mini-boom in 1947 when the ‘Ballyhoo’
pinball hit the market).
The third boom exploded in 1981. That’s when the arcade video
game turned billions of people of all ages into addicts of simple
games like “Space Invaders,” “Asteroids,”
and of course "Pac-Man."
In the process, our industry introduced personal computers to
the public in a friendly,
non-threatening way. The arcade video boom lasted for 15 remarkable
years.
Each of these booms swept the world, created world-famous business
dynasties, and reshaped the entertainment universe of their time.
And each of them died a sudden, catastrophic death from the same
fundamental cause:
Affordable versions of our technology appeared on the market versions
so cheap that millions and millions of consumers could, for the
first time, enjoy what we had to offer in the privacy of their own
homes.
In 1907, the hand-cranked Victrola killed the boom in pay-for-play
music.
In 1948, it was hi-fi stereo and transistor radios. They nearly
killed the jukebox.
In 1995, it was Nintendo -- and later Sony PlayStation and Microsoft
Xbox.
Their sophisticated home consoles diverted billions from video
arcades.
The lesson here is as simple as it is powerful.
First, this industry flourishes during a brief window of opportunity
in the lifecycle of every new entertainment technology.
Our moment comes when those technologies are too expensive for
average consumers to have at home.
And second, this industry contracts or even implodes when cheap
home versions of our products achieve mass ownership.
Now in my mind, this leads to a painful but if you will, logical
-- prediction for the future.
If this 116-year historical pattern holds true, Europe’s location-based
entertainment market could be facing the next major contraction
for our industry.
Let me explain.
Today, your most important revenue source is small-stakes electronic
gambling devices.
In fact, these machines have powered the industry's fourth worldwide
boom.
But today, as you know, online casinos are the fastest-growing
business on the Internet.
In fact, online wagering (both regulated and unregulated) is now
the largest business on the Internet. In the last year it has surpassed
pornography and music.
Once again, new technology is offering entertainment consumers
a cheap, home-based version of a product that has previously been
a mainstay of the location-based amusements industry.
And consumers are flocking to it.
This year, the world's approximately 1,800 online casinos, sports
books, and lotteries will net about $4 billion.
Established gaming companies like Britain's Ladbroke's and William
Hill are joining the action.
And when a single European player can go online and win $68 million
dollars from online slots, as happened in a recent progressive payoff
the publicity is literally worldwide. And you know this new form
of competition is pulling millions more players into its orbit.
Can online gambling overtake the traditional location-based variety?
I'm not saying it will.
In fact, I firmly believe that Europe's small-stakes, location-based
gaming business can survive this challenge. You may even be able
to turn the Internet to your profit.
At the same time, it's prudent to at least consider the full range
of possibilities.
For the most part, we in America are already competing with legalized
gambling…
not participating in it.
In our country, government on all levels consistently shuts small
business out of the gambling industry.
You, our European colleagues, have been far more successful in
ensuring yourselves a share of this lucrative business.
Believe me, every American amusements professional admires and
envies your achievement.
I know you have been devoting considerable attention to defending
your market. Euromat has already taken some vital steps toward this
goal such as the position you adopted on this question during your
annual meeting last year.
President Antoja and Vice President Smith,
I salute your call for regulations to require vigorous licensing,
registration, and enforcement for Internet based gaming, as well
as other non-traditional gaming channels.
You have recognized the crucial importance of creating and preserving
a "level playing field" for small and large business alike.
It's an excellent move, and one that you can build on in the future.
No one knows better than Euromat that the changes brought by the
online gaming era are ongoing.
In response, these changes will require an ongoing effort, careful
planning, and wise strategy -- both for individual companies and
for our trade associations.
So now it's to the question of strategy that I would like to turn
next.
SUCCESS STRATEGIES
The first key strategy for our industry's long-term health and
survival is to get friendly with government.
Government is the “gate-keeper” for the gaming industry,
and government has the power to liberate -- or lacerate -- the amusements
market as well.
This is where Europe truly shines. If there is one thing that I
wish the American industry would learn from our brothers in Europe,
it is how to romance a politician.
We don't do nearly enough face-to-face meeting with elected leaders
in the United States.
We have the bad habit of ignoring them, until they hit us with a
tax increase or a ban on violent video games.
Then we call them names or -- if worse comes to worst -- we take
them to court. As you can imagine, this tactic is not a very effective
way to get government on your side.
European trade associations, on the other hand, seem to have mayors
and MPs and even Secretaries of Commerce attend every major trade
show and association conference.
It can't be a coincidence that European governments have by and
large upheld the position of small business in the gambling market
issued studies affirming the social value of arcades and amusements
and generally treated the location-based amusements industry with
respect
and even friendliness.
Please, keep up the good work. Don't let them issue a paper one-eurodollar
denomination! And make sure they don't let the big boys crowd you
out of the gaming market -- the market that you did so much to create
and build to its present success.
I'll make you an offer. You keep following your wise policy on
this side of the Atlantic…
and I'll keep urging my American friends to follow your good example,
on my side of the pond!
Now the second key success strategy for small business is: make
friends and alliances with large business.
A past president of my own trade association, AMOA, once said:
"We are SMALL-business entrepreneurs in a BIG-business world.
It's true, not everybody can be a Microsoft.
But there is one thing everybody can do:
Strive to be the kind of company that Microsoft wants to do business
with!"
In an era of mega-mergers and media conglomerates, this advice
grows more relevant with each passing month.
We live in an age of strategic alliances. The biggest companies
on earth are constantly searching for ways to ally with other huge
companies, in order to leverage their assets and extend their reach.
Small business must adopt the same strategy. And, wise members
of our industry are already doing just that.
European companies like Liesure-Link and TAB-Austria have successfully
licensed music for downloading and tied up with broadband networks
for games.
Likewise in the United States
we have a handful of manufacturers and operators Such as Ecast,
Rowe, Touchtunes, Merit, and others that are negotiating and obtaining
licenses to provide name-brand content over advanced media networks.
These companies are positioning themselves for the day when AOL/Time-Warner
or perhaps American Express, or even Budweiser rolls into their
locations and offers to install
a machine that provides entertainment (music, games, Internet) and
shows TV-style advertising at no cost to the location.
I promise you, that day is coming.
And when that day arrives, some traditional location-based entertainment
companies
will be driven out of business.
Others will scramble to find a new senior partner at the last minute.
They may make it; they may not. Still others will not be threatened
by this new competition.
They will ALREADY have allied themselves in advance with a content
provider that is, itself, competitive with or an ally of national
and international entertainment creators.
Coin-op factories and operators that make the proper alliances
will survive and thrive, for one simple reason.
They will have made the leap onto the global market before the
global market
comes leaping onto them.
Some view this strategy as a compromise that signifies a loss
of independence.
I view it as a chance to participate and cooperate in an exploding
global entertainment market a market that offers rewards on an exploding
global scale.
Not just "pennies from heaven," but pounds, lira and
deutschmarks, too!
Alliance with big business is one of the most powerful success
strategies for small business.
The third success strategy for tomorrow's industry is to be an
early adopter of sensible new technology.
Not the first adopter. Not a blind-faith adopter.
But a reasonably early adopter, once a new technology has proven
itself.
I certainly don't want any of us to be a wide-eyed sucker for every
flashy new gizmo that comes along.
But in recent years, we in this industry have become too skeptical
about new technology. We've seen so many ideas that were tried,
and found wanting.
Holograms, virtual reality, elaborate simulation centers, and
a dozen other concepts
were touted as the "next revolution in location-based entertainment."
They all failed, miserably.
But some of us have drawn the wrong lesson from this experience.
Many new technologies are transforming the shape of our industry
today.
Online music, advanced simulators, smart card systems, online
game tournaments, and many others have proven their value.
They have provided tools for secondary companies to join the first
rank, and for leading companies to consolidate their advantages.
In the context of global media competition, it’s even more
important to be an early adopter of sensible new technology.
My friends, if we want to prepare ourselves for future competition
with the “Mega Media” empires, we have to be on the
cutting edge -- even more than they are.
As the years pass, that crucial lifecycle of new technology is
becoming faster and faster.
The very rate of change is intensifying.
That means the window of opportunity (when our industry has an
exclusive chance to exploit a new technology), is shrinking.
Wait too late, and the chance will pass you by faster than ever
before.
Never forget the single most important advantage that small, entrepreneurial
companies enjoy over the behemoths is nimbleness and flexibility.
If you are not an early adopter of sensible new technology, then
you are throwing away your greatest competitive edge.
My fourth success strategy is my personal favorite: aggressive,
modern marketing.
Too many companies in our industry believe that our products are
"self-marketing." They draw customer traffic simply by
sitting in a location. Or they rely on word of mouth.
Other members of our business believe that face-to-face contact
with location owners,
warm personal relationships and good service, are the sine qua non
of marketing excellence.
This attitude belongs in the last century.
In fact, now that we're into the new millenium, it belongs in the
century before that!
Aggressive, modern marketing covers a wide range of business activity.
In fact, it redefines the very nature of what we do.
At our best, we are not mere providers of entertainment technology.
We are the solution to the key challenge faced by every retail
location: driving more foot traffic into their real estate.
We create traffic by offering:
· leagues and tournaments
· creatively structured price packages
· cross-promotional coupons with other local businesses
· customer data bases
· promotional emails
· And soon, we will follow the most sophisticated leaders
in the casino and Internet industries by adopting customer-sanctioned
preferences tracking. Marketing means bringing in the customers.
Period.
When the day comes that Sony or Philips tries to install a broadband
network into your location-based entertainment market…
When “Casino.com” tries to steal your AWP business.
It won't matter how friendly you are with location owners.
We cannot depend on personal loyalty to override choice, price,
and service.
Personal loyalty didn't keep Barnes and Noble from rolling over
the independent bookstores.
Personal loyalty didn't keep Office Max from rolling over the
independent stationery stores.
This sad tale has been repeated in countless other industries and
countless other markets. Now it is waiting to be repeated in the
location-based entertainment business.
New technology -- and aggressive, modern marketing -- are our
best weapons
against the chains, the multi-nationals, and the conglomerates.
My fifth success strategy is -- have a fallback position. Diversify.
This idea is especially relevant for companies that are heavily
involved in legalized gambling.
It's a wonderful market, to be sure, but nothing lasts forever.
Nothing is certain nothing is guaranteed.
Even if your governments continue to protect your prerogatives
in the market and even if you manage to compete successfully against
Internet casinos there is no foolproof way to defend against the
most arbitrary and whimsical force of all: customer taste.
The experience of the United States in this area may hold vital
lessons for our European colleagues.
During the past two decades, a tiny handful of U.S. states did
permit small business to participate in the legalized gambling market.
But thanks to a basically hostile (call it political) government
attitude, a few of these states first created a thriving gambling
market for small business, then suddenly slammed the door shut.
The most dramatic example happened three years ago in South Carolina:
A $2 billion a year industry vanished overnight!
When this nightmare arrived, businesses that relied preponderantly,
or exclusively, on that one market niche, suffered a terrible blow.
Many of them failed.
Businesses that had cultivated a strong fallback position Businesses
that were active in family-style attractions and amusements successfully
made the transition. It was painful, but they survived. Today, these
entertainment businesses are growing again.
In fact, they are buying up amusement routes as fast as possible.
I hope this problem never faces the members of Euromat. At the
same time, we know it can't hurt to be prepared for every eventuality…
and it might just save your business.
And…considering that we are, after all, in the entertainment
industry…it just might be fun!
So those are my five "success strategies" for small business
for us in the “MEGA MERGER” media world:
· Make friends with government.
· Make alliances with big business.
· Embrace sensible new technology, early.
· Redefine your company as
a marketing services provider"
that brings in customer traffic.
· And diversify.
With these five strategies in play, we can meet every change that
comes to us in the times ahead.
AN UPBEAT VISION OF THE FUTURE
It has been said that, "the best way to predict your future,
is to help create it."
I certainly believe that.
I am an optimist about the future of this industry…and a
strong believer that we have the ability to shape our own destinies.
I look at the wonderful new tools, new technologies, new markets,
and new alliances that beckon to us on the horizon and I see a wealth
of opportunities for small entertainment business to grow, innovate,
and thrive.
I look to the future, and I see a location-based entertainment
industry that enjoys a powerful partner in government.
I see an industry that, once again, takes the lead in introducing
new technology to a wondering world.
I see a location-based entertainment industry that earns its considerable
profits with honor, competitive zeal, and inventiveness.
I see a location-based entertainment industry that provides genuine
social values:
· Togetherness for families…
· Teamwork and computer training for young people after
school…
· Well-deserved recreation for hardworking men and women.
I see a location-based entertainment industry that embraces new
ideas and new possibilities an industry that greets each new day
with enthusiasm and confidence and that reaps the rewards of competitive
capitalism in ways, and on a scale, that we can't yet begin to imagine.
My hope for each and every one of you is that that YOU see yourselves
as part of this vibrant future as well.
My friends, it's raining money out there!
Let's go grab ourselves a bucket and get wet!
Thank you very much.
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