A
Year of Opportunity Ahead
Jerry Merola, CFO
Amusement Entertainment Management, LLC
There's no question in my mind that the AMOA/Fun Expo trade show
in Las Vegas was a complete success. From the day I arrived, I could
sense the high level of energy in the air, almost as if a great
weight had been lifted off of everyone's shoulders. The Rookies
and Newcomers sessions were literally overflowing with attendees
from all over the country, each one looking to establish a new entertainment
venue in their backyard. Vendors were out in full force, but this
time I found the sales process to be more complete, with substantial
levels of follow-through the week after, and a much more focused
approach toward delivering what the customer wants. The trade organizations,
in particular IALEI, went out of their way to provide member support
services and organized some fabulous networking events. If you didn't
make any new contacts at one of these get-togethers, you missed
an incredible opportunity.
Speaking of opportunity, what does all of this camaraderie mean
to us? Well, for starters, it paints a dramatically different picture
from one year ago, when a national tragedy caused many to stay at
home and rethink the future. From my perspective, the industry's
future is now clear - create entertainment in markets where there
is none, invent new and technologically different attractions and
support systems aimed at enhancing the guest experience, and educate
ourselves on how to create better, more profitable businesses than
before. These may seem like monumental steps, but as of this writing,
the wheels are already in motion. Not sure? Look around. With the
assault that occurs daily on our nation's stock markets, it appears
impossible to generate even a reasonable return on invested funds.
Many longer term investors are converting themselves to amusement
and entertainment entrepreneurs, as the perceived risk of starting
a new business no longer seems dramatically higher than that of
a blue chip stock portfolio. Seems hard to believe. Next, take a
good look at our industry's manufacturers. Many have been working
double time these past few years to create new games and attractions
worthy of today's consumer. This is much harder to do than ten years
ago, as today's consumers are exposed to much more and have much
greater expectations. It was "easy" to create new games
and attraction styles in the early nineties as almost every theme
was a new one. Remember the original Daytona sitdown driving simulator?
While there have been many derivates since, the format is still
the same. It becomes increasingly difficult to improve the experience
beyond the current level.
At times, it might be easy to overlook a small manufacturer with
a unique concept that needs to "prove itself", but the
fact is, we as an industry need to prove the worthiness of this
manufacturer's concept in the marketplace. It's industry's combined
support that helps these manufacturers fine tune their designs and
keep the creative juices flowing. I noticed a bit of this "risk
taking" at the show, with purchasers more willing to "be
the first" to sign onto a new game. This is typically the first
sign that our industry's "edge" is back. To be a leader
in almost any industry, you've got to take some calculated chances
- in fact a few veterans will tell you that sometimes it's more
like guesswork - and push the edge of the envelope. In essence,
our entertainment guests already expect this.
Are we in the land of opportunity? Without question. What we possess
today is far better than what our industry offered ten years ago.
Think about it - we have electronic card systems that track game
and attraction usage in real time; we issue redemption merchandise
using cordless wands that save on manpower; and we have sufficient
levels of historical statistics to tell us where to build our new
entertainment project, how large it should be, and what it must
cost to remain profitable. On top of that, we have abnormally low
interest rates and an investment market flush with cash. In total,
there's a pretty compelling argument to state that the amusement
industry is now comfortably within the 21st Century and looking
for participants. By using the tools and market conditions that
are available, we can all become better managers, better businesspeople,
and ultimately better entrepreneurs.
Each one of us plays a role in this resurgence within our industry.
Perhaps the biggest role anyone can play is to simply be part of
the forward direction. That means getting involved. Think the industry
needs a new game or two? Invent one. Better yet, bring your idea
to one of the industry's manufacturers and see if their think tanks
can run with it. Need to upgrade your facility? Buy some product!
It no secret that sales volume commonly creates profit, and from
profit comes funding for new research and development. Thinking
of opening a new facility? Please be sure to do your homework in
advance, as a failed project only tarnishes our industry's track
record. And finally, see an opportunity? Take a chance. Be a pioneer.
After all, you might be the one that leads the industry to the next
plateau... and beyond. |